Below, you can find a list of all beta updates.
This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.
- Beta update – 17 Aug, 2020 @ 10:53 UTCFix a security vulnerability in source engine Fix ‘Out of thread ids’ error for CPUs that have 32+ threads Improve game time scale changes in the engine Make asw_target_dummy display results more accurately Add net_graph 5 support. Won’t draw a red graph if 5 Fix ...
- Beta update – 17 May, 2020 @ 00:32 UTCAdd rd_workshop_debug ConVar If set to 1(0 by default) workshop addon loading will be printed in console. Make asw_cam_marine_pitch server controlled Add minimap rotation The mini-map HUD elements in the bottom right corner of the screen are now rotated according to the camera rotation of ...
- Beta update – 29 Apr, 2020 @ 23:55 UTCAdd rd_aim_marines ConVar. If 1 marines can aim at marines that are on different Z level Display general leaderboard for Easy and Normal difficulty Fix devastator not shooting when holding secondary attack key Add rd_force_spectate_marine cvar, can be used in demo playback to ...
- Beta update – 5 Apr, 2020 @ 18:15 UTCAn update for Alien Swarm: Reactive Drop has been released. The major changes include: Fixed spelling errors, missing descriptions , separate overviews etc. By Zolerox Enhanced Chinese(by ProjectSky, åå¤©å¤§è¯ and AutoGavy), Italian(byFederico), Korean(by Nowiz, hangumi, ã¿ä¸ãã£ð¾(Ta-nya) and 7:76), Russian(bymatt.27 and Corlindale) translations. Added ...
- Beta update – 24 Oct, 2019 @ 06:09 UTCFix holdout mode to complete mission when all waves are passed Previously holdout mode wasn’t ending when all waves were spawned. So almost no holdout maps could be completed. Only a message: ‘You are a winner!’ was displayed. Fix aliens are stuck indefinitely around ...
- Beta update – 14 Oct, 2019 @ 23:27 UTCFix issues with english subtitles Added missing quotation marks Add health bars for boss shieldbugs in lan2_sewer Also improved nodegraph Add asw_health_bar to Hammer(FGD) Add extra interpolation for asw_colonists This will make them smoothly animated on clients who play with low 0 interpolation. Fix not working hint ...
- Beta update – 11 Oct, 2019 @ 20:34 UTCImprove English subtitles for Cargo Elevator mission Commander’s subtitles were missing for Cargo Elevator Fix rd_ammo_counter_under_marine displaying incorrect clip count for chainsaw Add override for CASW_Marine::GetInvTable() Fix Faith and Wildcat models are not using their female textures Fix friendly fire not counting for Gas Grenades Add ...
- Beta update – 13 Aug, 2019 @ 14:05 UTCFix npc_antlion_worker is not properly precached. This was causing framerate drops when npc_antlion_worker was spawned from a spawner for the first time. Add rd_horde_ignore_north_door cvar. If 1 hordes can spawn behind sealed and locked doors to the north from marines. Excluding ...
- Beta update – 4 Aug, 2019 @ 10:16 UTCFixed freeze grenade is affected by rd_grenade_launcher_arm_time cvar Made grenade launcher grenade not disappear instantly when not exploding Added blood effects when grenade hits aliens and not explodes This beta is backwards compatible, you can be in beta and play on all serves ...
- Beta update – 3 Aug, 2019 @ 19:25 UTCAdd rd_grenade_launcher_arm_time cvar (0 by default) Time in seconds until grenade launcher grenade is armed and can explode Add rd_grenade_launcher_projectile_direct_dmg cvar (256 by default) The direct damage caused by non exploded grenade from GL