Below, you can find a list of all beta updates.
This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.
- Beta update – 19 Feb, 2023 @ 20:31 UTCAdded some weapon-specific model state changes to reloading several weapons and firing the chainsaw. Fixed a bug where the workshop uploader would see every file as empty when trying to gather metadata. Opening the game on the beta branch will automatically ...
- Beta update – 17 Feb, 2023 @ 22:10 UTCTears for Tarnor: Oasis Colony Spaceport: Fixed train station announcements being too quiet to hear in some cases. Fixed a bug preventing stats and leaderboard entries from being uploaded on non-campaign missions from the Steam Workshop.
- Beta update – 16 Feb, 2023 @ 21:33 UTCAdded VScript functions and a convar related to marine zombification. Fixed swarm_singledoor being rotated incorrectly. Fixed missing caption for damaging swarm_singledoor. The white door is still being fixed and will (hopefully) be part of a second beta release today.
- Beta update – 13 Feb, 2023 @ 02:22 UTCAccident 32: Powerhood: Removed one egg. Nam Humanum: Groundwork Labs: Updated lighting. Updated fog colors. Fixed stuck spawners. The following weapons have updated appearances. Bolded weapon names signify major changes: 22A3-1 Assault Rifle 22A7-Z Prototype Assault Rifle S23A SynTek Autogun M42 Vindicator M73 Twin Pistols l3a Tactical Heavy ...
- Beta update – 10 Feb, 2023 @ 23:46 UTCAccident 32: Confined Facility: Improved bot navigation. Increased the physical size of grenade launcher, sniper rifle, and heavy rifle ammo for visibility. Fixed bots picking squad positions that are technically close to the leader but require walking on a very long path ...
- Beta update – 10 Feb, 2023 @ 03:58 UTCJacob’s Rest: SynTek Residential: Fixed two toilets near the start not being interactive. Lana’s Escape: Lana’s Bridge: If a marine ends up on the wrong side of the trash compactor, they will be immediately crushed. Accident 32: Information Department: Reduced the complexity ...
- Beta update – 8 Feb, 2023 @ 01:19 UTCAdded stat tracking for the Leadership skill. Added stat tracking for the number of players with marines in a mission (this will help us figure out the actual number of missions rather than the number of missions times the number of ...
- Beta update – 7 Feb, 2023 @ 00:09 UTCAdded info_marine_hint_dynamic, a tactical position for marines which may be moved during gameplay. Fixed loading screens being stretched on non-16:9 monitors. Adjusted the letterboxing for loading screens to pick up the color of the loading screen. Fixed grid UI going off the sides ...
- Beta update – 6 Feb, 2023 @ 17:50 UTCAdded mapper-placeable ammo packs for grenade launcher, sniper rifle, and heavy rifle. Added loading screens for Tilarus-5. Fixed an issue where server-triggered achievements like speedruns and outstanding execution were not sent reliably.
- Beta update – 5 Feb, 2023 @ 08:51 UTCAdded loading screens for Research 7 and Lana’s Escape. Configuration settings (such as per-marine loadouts) are saved at mission start. Hid the mission icon on loading screens by default when a custom loading screen is being used. Added the model for AR2 ammo.