Beta updates

Below, you can find a list of all beta updates.

This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.

  • Beta update – 8 Jan, 2023 @ 07:28 UTCBeta update - 8 Jan, 2023 @ 07:28 UTC
    Mapping Atmospheric report, stocks, and weather can now be controlled by keyvalues files. Mail and news can now optionally end with an image.
  • Beta update – 7 Jan, 2023 @ 05:04 UTCBeta update - 7 Jan, 2023 @ 05:04 UTC
    Slow motion now automatically increases cl_updaterate and cl_cmdrate, which should hopefully help with some perceived lag. Added the new airlock model to the list of props that are always networked. Accident 32: Confined Facility: changed a grate to glass to improve visibility Accident ...
  • Beta update – 5 Jan, 2023 @ 02:02 UTCBeta update - 5 Jan, 2023 @ 02:02 UTC
    Added a convar, asw_flare_lifetime, for use in challenges. Custom ASBI director spawn weights for all official maps are now available.
  • Beta update – 4 Jan, 2023 @ 02:09 UTCBeta update - 4 Jan, 2023 @ 02:09 UTC
    Fixed an unexpectedly large ice rock collision model. Added lore entries for Boomer in the Swarmopedia.
  • Beta update – 3 Jan, 2023 @ 02:43 UTCBeta update - 3 Jan, 2023 @ 02:43 UTC
    Tweaked ASBI director spawn weights so that unique aliens for each map are preferred more. Currently supports Jacob’s Rest and the first mission of Paranoia, more coming later.
  • Beta update – 28 Dec, 2022 @ 03:37 UTCBeta update - 28 Dec, 2022 @ 03:37 UTC
    Fixed drones being able to attack again sooner than expected if a flinch animation was shorter than their remaining attack time. Fixed buzzers being ignored by first/third person aiming. Marine bots now avoid standing in fires and gas grenades. Improved the way marines ...
  • Beta update – 27 Dec, 2022 @ 05:37 UTCBeta update - 27 Dec, 2022 @ 05:37 UTC
    Misc Changed “Use Panel” to different text for many official missions where it wasn’t accurate. Marine bots avoid standing near or walking over alien explosive projectiles.
  • Beta update – 22 Dec, 2022 @ 02:40 UTCBeta update - 22 Dec, 2022 @ 02:40 UTC
    Misc Deathmatch maps now cycle automatically rather than returning to the mission chooser after each round. Deathmatch end-of-round music can now be overridden by the personal combat playlist. (Jukebox) Added closed captions for alien sounds, certain important sound effects, and the Deathmatch announcer.
  • Beta update – 20 Dec, 2022 @ 00:29 UTCBeta update - 20 Dec, 2022 @ 00:29 UTC
    Weapons Chainsaw: Bots now use this weapon from a more reasonable range. Misc Fixed the game instructor giving incorrect information about how to respawn in Deathmatch mode, and tidied up the prompts on the HUD. Mapping trigger_asw_button_area now has options for overriding UI hints with ...
  • Beta update – 16 Dec, 2022 @ 22:39 UTCBeta update - 16 Dec, 2022 @ 22:39 UTC
    Misc Fixed a case where missions marked as bonus or deathmatch by an admin would sometimes appear as campaigns while voting to change mission. Fixed a race condition that could cause the client to forget it’s on a deathmatch map after an ...