Below, you can find a list of all beta updates.
This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.
- Beta update – 21 Nov, 2022 @ 18:55 UTCDue to networking code changes, the beta branch is no longer able to communicate with the public default branch until the next update, coming in several months. We are expecting the next public release to be on April 20th, 2023, ...
- Beta update – 14 Nov, 2022 @ 02:38 UTCMisc Fixed marines being unselected in the lobby when restarting a bonus mission that was started via a vote. The chat panel can now be opened in singleplayer (for use in custom challenges). Mapping Added npc_crow, npc_pigeon, and npc_seagull. asw_env_shake can now be flagged to ...
- Beta update – 5 Nov, 2022 @ 19:25 UTCCampaigns Tilarus-5: SynTek Hospital: Made alarm sounds louder. Bunker: Removed collision from an invisible ceiling beam. Weapons ML30 Laser Trip Mine: Improved network prediction for throwing animation. Misc The buildcubemaps command now requires sv_cheats to be enabled. Fixed a crash when an alien tried to throw a ...
- Beta update – 22 Oct, 2022 @ 00:26 UTCThe beta branch has been updated with the following changes: Weapons IAF Medical Gun: Fixed collision being oriented differently than the visible model. CR18 Freeze Grenades: Fixed collision being oriented differently than the visible model. Flashlight Attachment: Fixed a long-standing issue with this equipment’s ...
- Beta update – 18 Oct, 2022 @ 00:05 UTCThe beta and release candidate branches have been updated with additional changes: Campaigns Nam Humanum: Groundwork Labs: Fixed lighting being unexpectedly bright. Nam Humanum: Groundwork Labs: Improved marine bot navigation. All 7 official bonus missions now have speedrun achievements. (These will become earnable when ...
- Beta update – 5 Oct, 2022 @ 01:03 UTCThe beta and release candidate branches have been updated with additional changes: Weapons M868 Flamer Unit: Reverted changes as per consensus.
- Beta update – 3 Oct, 2022 @ 23:35 UTCThe beta and release candidate branches have been updated with additional changes: Campaigns Research 7: Jericho Mines: Fixed lag caused by physics calculations for falling pipes.
- Beta update – 2 Oct, 2022 @ 07:26 UTCThe beta and release candidate branches have been updated with additional changes: Campaigns Jacob’s Rest: Timor Station: Fixed NPC pathfinding near the end of the mission. Research 7: Jericho Mines: Fixed objective markers failing to update with objective completion. Tears for Tarnor: Abandoned Maintenance ...
- Beta update – 2 Oct, 2022 @ 07:26 UTCThe beta and release candidate branches have been updated with additional changes: Campaigns Jacob’s Rest: Timor Station: Fixed NPC pathfinding near the end of the mission. Research 7: Jericho Mines: Fixed objective markers failing to update with objective completion. Tears for Tarnor: Abandoned Maintenance ...
- Beta update – 24 Sep, 2022 @ 19:17 UTCMisc Fixed a crash when viewing the mission chooser while connected to a lobby.