Beta updates

Below, you can find a list of all beta updates.

This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.

  • Beta update – 5 Apr, 2023 @ 00:16 UTCBeta update - 5 Apr, 2023 @ 00:16 UTC
    Fixed sentry hologram rotating to face the sentry’s target rather than the sentry’s idle position. Fixed some sources of screen shake causing errors. Minor tweaks to reversed Jacob’s Rest missions.
  • Beta update – 4 Apr, 2023 @ 04:23 UTCBeta update - 4 Apr, 2023 @ 04:23 UTC
    Requested: Added rd_headcrab_waterproof convar, which prevents headcrabs from drowning. Requested: Added an alien model override setting to spawners and director spawns. Added custom horde sounds for hordes of zombies or combine. Updated music.
  • Beta update – 3 Apr, 2023 @ 02:09 UTCBeta update - 3 Apr, 2023 @ 02:09 UTC
    Tweaked medical weapon self-targeting in response to feedback: self-targeting interaction will only occur for guns without a dedicated self heal button, and only when either playing in first or third person, holding shift, or aiming using the right stick. Changed rd_mapcycle_bonus ...
  • Beta update – 2 Apr, 2023 @ 02:48 UTCBeta update - 2 Apr, 2023 @ 02:48 UTC
    Jacob’s Rest: Timor Station: Invisible harvesters no longer deal damage. Operation Cleansweep: U.S.C. Medusa: Fixed aliens spawning under elevators. Characters now take damage from standing under the generator elevator. Added four bonus missions based on reversed Jacob’s Rest objectives. IAF Medical Gun: Primary ...
  • Beta update – 21 Mar, 2023 @ 18:03 UTCBeta update - 21 Mar, 2023 @ 18:03 UTC
    We are now less than a month away from the 6th anniversary update. We want this update to be the best it can be. The new campaign, bonus mission, and endless mission for the update are ready, along with some ...
  • Beta update – 20 Mar, 2023 @ 04:24 UTCBeta update - 20 Mar, 2023 @ 04:24 UTC
    Weapon clip size is now handled by convars rather than weapon scripts, so it can be adjusted by challenges. Fixed damage numbers persisting between entities.
  • Beta update – 18 Mar, 2023 @ 20:02 UTCBeta update - 18 Mar, 2023 @ 20:02 UTC
    Fixed the player.SetNPC vscript function not taking ownership of a marine added by another player. Fixed the possibility of multiple magazines being visually dropped on each reload for non-hosts. Calling marines to follow will set you as the squad leader. Removed some polygons ...
  • Beta update – 17 Mar, 2023 @ 01:38 UTCBeta update - 17 Mar, 2023 @ 01:38 UTC
    Tears for Tarnor: Oasis Colony Spaceport: Reduced edict usage and slightly improved render speed by combining props at locations where the main path through the level intersects. Tilarus-5: SynTek Hospital: Greatly reduced edict usage of lighting. Reduced network traffic from landing ...
  • Beta update – 14 Mar, 2023 @ 01:05 UTCBeta update - 14 Mar, 2023 @ 01:05 UTC
    Improvements to all Accident 32 missions. Fixed marine equipment not hiding when changing asw_controls during a mission. Added an additional category of hit sounds: “Swarm” Fixed hacking in first person getting stuck in character movement mode. Computers that are unlocked and have only a ...
  • Beta update – 11 Mar, 2023 @ 02:15 UTCBeta update - 11 Mar, 2023 @ 02:15 UTC
    The releasecandidate branch is active from now until some time tomorrow, when we plan to release a bugfix update. Here is a preview of the patch notes: We’re still preparing for the big celebration of Alien Swarm: Reactive Drop’s birthday on ...