Beta updates

Below, you can find a list of all beta updates.

This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.

  • Beta update – 13 Apr, 2023 @ 18:50 UTCBeta update - 13 Apr, 2023 @ 18:50 UTC
    Fixed marine bots being able to teleport into a wall if the squad leader spams the “Go” voice command with their back to a wall. Fixed auto record not successfully restarting the recording during instant restart. Added queen hull to info_node (and ...
  • Beta update – 12 Apr, 2023 @ 19:46 UTCBeta update - 12 Apr, 2023 @ 19:46 UTC
    Fixed marine bots not going to the exit in reversed Jacob’s Rest missions. Fixed first person aim correction aiming at aliens behind the marine on weapons with auto aim. Reduced aim correction when the marine is very close to the target ...
  • Beta update – 11 Apr, 2023 @ 01:28 UTCBeta update - 11 Apr, 2023 @ 01:28 UTC
    Reversed Cargo Elevator: Fixed aliens being able to walk over the physics bridge before it was placed. Reversed Cargo Elevator: Fixed rangers and drones unburrowing from concrete. Reversed Cargo Elevator: Added detail to south wall near lift exit. Improved code support for weapon ...
  • Beta update – 10 Apr, 2023 @ 04:59 UTCBeta update - 10 Apr, 2023 @ 04:59 UTC
    Accident 32: Additional polish for all missions. Accident 32: Powerhood: Added supplies to the upper area before the reactor room. Accident 32: J5 Connector: Made it clearer that the biomass is being extinguished. Accident 32: Lab Ruins: Added a ladder closer to the ...
  • Beta update – 9 Apr, 2023 @ 01:03 UTCBeta update - 9 Apr, 2023 @ 01:03 UTC
    Fixed Lab Ruins music being far too loud. Fixed grubs being able to block the nuke’s movement in Lana’s Complex. Silo doors now deal damage if they are blocked.
  • Beta update – 9 Apr, 2023 @ 00:07 UTCBeta update - 9 Apr, 2023 @ 00:07 UTC
    Added music to Accident 32 missions 2-6. Updated Jericho Mines ending music. Updated Lana’s Complex ending music.
  • Beta update – 7 Apr, 2023 @ 19:32 UTCBeta update - 7 Apr, 2023 @ 19:32 UTC
    New VScript function: player.ShowMenu. Described below. Fixed CmdMsg not showing text on the client. VScript: player.ShowMenu(options, timeout, text) Response comes back as a menuselect command; catch with the UserConsoleCommand hook. options is a bitfield of valid options, the sum of powers of two for ...
  • Beta update – 7 Apr, 2023 @ 16:40 UTCBeta update - 7 Apr, 2023 @ 16:40 UTC
    Fixed IAF Medical SMG and IAF Medical Amplifier Gun not having the self-targeting behavior described in the release notes.
  • Beta update – 6 Apr, 2023 @ 16:55 UTCBeta update - 6 Apr, 2023 @ 16:55 UTC
    Fixed SetVelocity VScript function not working on physics objects. Added options to disable the health bar, disable movement, disable spitting, disable claw attacks, disable diving attacks, and enable spawning parasites to asw_queen. Added a maximum visible distance option to rd_boss_bar.
  • Beta update – 5 Apr, 2023 @ 17:48 UTCBeta update - 5 Apr, 2023 @ 17:48 UTC
    Fixed grenade box (hand grenades, freeze grenades, gas grenades) falling to the ground weirdly. Fixed marines doing the “time to leave” shout on missions with only an escape objective when a marine dies. Headcrab melee damage now scales with difficulty. Old: 5. ...