Beta updates

Below, you can find a list of all beta updates.

This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.

  • Beta update – 15 Dec, 2024 @ 21:24 UTCBeta update - 15 Dec, 2024 @ 21:24 UTC
    The beta branch has been updated with the following changes: Commanders searching for anomalous materials together may find them quicker. Fixed commanders who opted into phase 2 but not phase 1 not being able to see certain informational UI elements in menus. Area9800: ...
  • Beta update – 8 Dec, 2024 @ 01:51 UTCBeta update - 8 Dec, 2024 @ 01:51 UTC
    The beta branch has been updated with the following changes: Jacob’s Rest: Deima Surface Bridge: Removed marine hints from an out of bounds area. (Reported by typical russian) Jacob’s Rest: Deima Surface Bridge: Extended triggers on the bridge upwards to avoid players ...
  • Beta update – 1 Dec, 2024 @ 22:42 UTCBeta update - 1 Dec, 2024 @ 22:42 UTC
    The beta branch has been updated with the following change: Altered how crafting materials are spawned on dedicated/listen servers to potentially fix crafting materials being invisible for clients.
  • Beta update – 22 Nov, 2024 @ 05:58 UTCBeta update - 22 Nov, 2024 @ 05:58 UTC
    After some discussion in the Alien Swarm: Reactive Drop Discord, the new plan for sentries is as follows: Sentries with ammo remaining no longer explode when destroyed. Sentries with ammo remaining are deconstructed when their health reaches 0 rather than being destroyed. If ...
  • Beta update – 22 Nov, 2024 @ 02:25 UTCBeta update - 22 Nov, 2024 @ 02:25 UTC
    The beta branch has been updated with the following changes: Possible fix for missing main menu after being disconnected in some cases. Sentries that are placed and then abandoned before being set up can now be collapsed by drones in one hit. Made ...
  • Beta update – 16 Nov, 2024 @ 04:52 UTCBeta update - 16 Nov, 2024 @ 04:52 UTC
    The beta branch has been updated with the following changes: Applications for Phase 1 of the Anomalous Materials Project have closed. Applications for Phase 2 are now open. Anyone who participated in Phase 1 is still eligible to join Phase 2 ...
  • Beta update – 9 Nov, 2024 @ 21:03 UTCBeta update - 9 Nov, 2024 @ 21:03 UTC
    The beta branch has been updated with the following changes: M868 Flamer Unit: Friendly fire burn time is now the default burn time minus the number of seconds since the last friendly fire incident. Minimum burn time remains 18.75% of default ...
  • Beta update – 7 Nov, 2024 @ 18:52 UTCBeta update - 7 Nov, 2024 @ 18:52 UTC
    The beta branch has been updated with the following change: M868 Flamer Unit: Adjusted friendly fire damage handling: Hardcore friendly fire is unchanged. Friendly fire now once again ignites immediately on normal friendly fire. Damage scales up linearly during the burn duration rather than ...
  • Beta update – 15 Oct, 2024 @ 01:17 UTCBeta update - 15 Oct, 2024 @ 01:17 UTC
    The beta branch has been updated with the following changes: Fixed mining laser deactivating while the primary fire button is still held. Lowered the damage threshold where Harvesters will not spawn Xenomites on death from 135 damage to 125 damage. The requirements ...
  • Beta update – 9 Oct, 2024 @ 17:43 UTCBeta update - 9 Oct, 2024 @ 17:43 UTC
    The beta branch has been updated with the following changes: Default value of rd_fast_reload_under_marine_scale is now 3.5 (up from 1) Fixed the mining laser beam visually aiming in the wrong direction when fired by a bot. P-Rifle grenades no longer have damage falloff ...