Below, you can find a list of all beta updates.
This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.
- Beta update – 24 Apr, 2023 @ 19:24 UTCThe releasecandidate branch has been updated with the following changes: Fixed door models used in Yanaurus Mine not visually falling. Updated how rifles and the M42 Vindicator play their alternate fire sounds. Fixed dedicated servers not displaying medals in lobbies. Removed consistency check for ...
- Beta update – 18 Apr, 2023 @ 22:19 UTCParanoia: Crucial Point: Fixed ending music not playing due to duplicated asw_gamerules. Updated weapon models to fix collision meshes causing rolling and add animations.
- Beta update – 15 Apr, 2023 @ 20:47 UTCReduced video memory usage of inventory icons by about two-thirds. Improved rendering in lobby layout mods that make the medal icons larger or smaller. rd_player_bots_allowed is no longer a cheat. Spawning an objective after the map loads will recalculate the objective list. Grubs ...
- Beta update – 13 Apr, 2023 @ 18:50 UTCFixed marine bots being able to teleport into a wall if the squad leader spams the “Go” voice command with their back to a wall. Fixed auto record not successfully restarting the recording during instant restart. Added queen hull to info_node (and ...
- Beta update – 12 Apr, 2023 @ 19:46 UTCFixed marine bots not going to the exit in reversed Jacob’s Rest missions. Fixed first person aim correction aiming at aliens behind the marine on weapons with auto aim. Reduced aim correction when the marine is very close to the target ...
- Beta update – 11 Apr, 2023 @ 01:28 UTCReversed Cargo Elevator: Fixed aliens being able to walk over the physics bridge before it was placed. Reversed Cargo Elevator: Fixed rangers and drones unburrowing from concrete. Reversed Cargo Elevator: Added detail to south wall near lift exit. Improved code support for weapon ...
- Beta update – 10 Apr, 2023 @ 04:59 UTCAccident 32: Additional polish for all missions. Accident 32: Powerhood: Added supplies to the upper area before the reactor room. Accident 32: J5 Connector: Made it clearer that the biomass is being extinguished. Accident 32: Lab Ruins: Added a ladder closer to the ...
- Beta update – 9 Apr, 2023 @ 01:03 UTCFixed Lab Ruins music being far too loud. Fixed grubs being able to block the nuke’s movement in Lana’s Complex. Silo doors now deal damage if they are blocked.
- Beta update – 9 Apr, 2023 @ 00:07 UTCAdded music to Accident 32 missions 2-6. Updated Jericho Mines ending music. Updated Lana’s Complex ending music.
- Beta update – 7 Apr, 2023 @ 19:32 UTCNew VScript function: player.ShowMenu. Described below. Fixed CmdMsg not showing text on the client. VScript: player.ShowMenu(options, timeout, text) Response comes back as a menuselect command; catch with the UserConsoleCommand hook. options is a bitfield of valid options, the sum of powers of two for ...