Beta updates

Below, you can find a list of all beta updates.

This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.

  • Beta update – 11 Jun, 2023 @ 22:44 UTCBeta update - 11 Jun, 2023 @ 22:44 UTC
    The beta branch has been updated with the following changes: Reduced the file size and memory usage of inventory item icons. Reduced the file size and memory usage of textures used by the new main menu layout. Glowing buttons on the main menu ...
  • Beta update – 5 Jun, 2023 @ 00:07 UTCBeta update - 5 Jun, 2023 @ 00:07 UTC
    Made changes to how item icons are loaded to hopefully load faster and scale better. Controller input may be temporarily broken on the beta branch as we redesign the settings menu.
  • Beta update – 24 May, 2023 @ 05:55 UTCBeta update - 24 May, 2023 @ 05:55 UTC
    The beta branch has been updated: v45 Electric Charged Armor: Fixed the deployment count being listed as “Damage Blocked”. Added a note to the Swarmopedia entry clarifying that this armor blocks 75% of melee damage while active. IAF Medical Amplifier Gun: Fixed ...
  • Beta update – 22 May, 2023 @ 21:57 UTCBeta update - 22 May, 2023 @ 21:57 UTC
    The beta branch has been updated: Fixed missing icons/textures on the main menu. Fixed layout for the main menu Heroes of the Interstellar Armed Forces leaderboard. Fixed the first item in “public lobbies” and “friends playing” not appearing if rd_reduce_motion was set. The game ...
  • Beta update – 18 May, 2023 @ 00:35 UTCBeta update - 18 May, 2023 @ 00:35 UTC
    The beta branch has been updated with a work-in-progress version of the new main menu layout. The new main menu is not finished, and we are aware of several issues: The Heroes of the Interstellar Armed Forces leaderboard in the top right ...
  • Beta update – 10 May, 2023 @ 20:51 UTCBeta update - 10 May, 2023 @ 20:51 UTC
    A quick note on some possibly breaking changes (if you have scripts that use internal console commands). If you use cl_loadout, cl_loadouta, or the long versions of cl_selectm, etc. in your personal scripts, I would recommend converting them to the new ...
  • Beta update – 10 May, 2023 @ 20:27 UTCBeta update - 10 May, 2023 @ 20:27 UTC
    The beta branch has been updated with the following changes: Added rd_loadout_save, rd_loadout_load, and rd_loadout_delete concommands. UI coming later. Fixed plugin/vscript menus timing out after 5 seconds even if the requested timeout was longer. Marine skills and skill point values are now convars, ...
  • Beta update – 9 May, 2023 @ 04:40 UTCBeta update - 9 May, 2023 @ 04:40 UTC
    The beta branch has been updated with the following changes: Servers can no longer run commands on clients. This is a fairly major change. Let me know if this breaks anything. A bunch of inventory backend stuff. None of it should be ...
  • Beta update – 6 May, 2023 @ 00:07 UTCBeta update - 6 May, 2023 @ 00:07 UTC
    The beta branch has been updated with the following changes: Fixed some xenomite sounds not playing due to incorrect sample rates. (Feedback on these would be appreciated.) rd_reduce_motion now also turns off briefing cameras. rd_disable_briefing_camera also does this if you just want ...
  • Beta update – 30 Apr, 2023 @ 01:11 UTCBeta update - 30 Apr, 2023 @ 01:11 UTC
    The beta and releasecandidate branches have been updated with the content we expect to release on May 1: Accident 32: Confined Facility and J5 Connector: Reduced networking overhead from minecarts. Tilarus-5: Yanaurus Mine: Fixed scripted doors not visually falling. v45 Electric Charged Armor: ...