Below, you can find a list of all beta updates.
This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.
- Beta update – 6 Jul, 2024 @ 06:52 UTCThe beta and releasecandidate branches have been updated with the following changes: New material shader: RDCharacter This replaces the VertexLitGeneric shader and the AlienSurfaceFX and NightVisionSelfIllum material proxies for characters in Alien Swarm: Reactive Drop. For Modders If your mod does not contain VMT ...
- Beta update – 27 Jun, 2024 @ 02:36 UTCThe beta branch has been updated with the following changes: Removed some engine game events that contained player IP addresses. Added support for the Steam Game Recording Beta. Currently, the timeline will be colored based on game state, but no highlights are ...
- Beta update – 16 Jun, 2024 @ 13:34 UTCThe beta branch has been updated with the following changes: TC79 Energy Field Generator: Implemented balance suggestions from the community: Reduced magazine size from 120 to 99. Total ammo slightly decreased from 600 to 594. (4->5 reloads) Reduced shield duration from 30+ per Engineering ...
- Beta update – 15 Jun, 2024 @ 20:15 UTCThe beta branch has been updated with the following changes: TC79 Energy Field Generator: Can now holster while shield is active (shield will reactivate when the gun is unholstered unless it expires first) TC79 Energy Field Generator: Shield now deactivates when dropped ...
- Beta update – 15 Jun, 2024 @ 05:37 UTCThe beta branch has been updated with the following changes: Model 35 Pump-action Shotgun: No longer fires again when unholstered if holstered mid double blast. TC79 Energy Field Generator: Greatly increased damage. Probably too much. Balancing is hard. TC79 Energy Field Generator: Now ...
- Beta update – 9 Jun, 2024 @ 02:18 UTCThe beta branch has been updated with the following changes: Added some convars to allow challenges to further adjust marine fall damage beyond enabling it with asw_marine_fall_damage: asw_alien_walk_damage, asw_alien_walk_damage_interval, asw_marine_fatal_fall_speed, asw_marine_max_safe_fall_speed, asw_marine_land_on_floating_object, asw_marine_min_bounce_speed, asw_marine_fall_punch_threshold Added support for custom hacks and computer programs ...
- Beta update – 7 Jun, 2024 @ 01:22 UTCThe beta branch has been updated with the following changes: Parasites can no longer land on a marine’s head while frozen or shocked. Implemented the gun part of the energy shield (energy shield part hopefully coming in the next beta) Reorganized files so ...
- Beta update – 4 Jun, 2024 @ 20:06 UTCThe beta branch has been updated with the following changes: Updated the Cryo Cannon based on feedback: Reduced freeze speed slightly for small aliens and much more for large aliens. Frozen aliens now only take double damage from melee attacks. (Including chainsaw.) Reduced base ...
- Beta update – 4 Jun, 2024 @ 00:17 UTCThe beta branch has been updated with the following changes: Fixed picking up crafting materials resulting in dropped frames. Implemented an initial version of the cryo cannon. Aliens can now be frozen beyond 100%, adding a delay before the alien begins to thaw. Thawing ...
- Beta update – 30 May, 2024 @ 19:57 UTCThe beta branch has been updated with the following changes: Alien melee attacks can now hit other aliens if their ai_relationship has been changed to “hate”. Some new weapons are unlocked in the beta branch only. Most of these are not implemented ...