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An update to Alien Swarm: Reactive Drop has been released. The update will be applied automatically when you restart Steam. The major changes include:
- Improved game performance in many maps. Frame rate is more stable now.
- Added Bonus Mission 6, which is the original undivided version of High Tension mission(thanks to Eerie-Eg)
- Improved medic bot’s healing abilities(thanks to element109)
- Reworked the starting area of Arctic Infiltration mission
Changelog
- Fixed frame rate stutter and various little things in several maps
- Medic bot now heals infested marine without waiting until health reaches low limit. By element109
- Make medic bot immediately heal marine which is on fire. Also fix medic couldn’t start healing infested marines because their health was not lower than 85% of total health.
- Add more fence models to lights.rad to forcetextureshadow list. These affect Deima map, near the first hack there was a big black unrealistic shadow coming from a fence. Compiling with this new lights.rad make shadow more accurate.
- Fix minor issues in Deima mission
- Removed a light stand which was floating in-air
- Fixed some spawners spamming errors in console for missing activities
- Fixed players could get under map during death camera slowdown
- Fixed aliens could run through air after marines passed the ship bridge and ship flew away
- Added more player spawn points to fulfill 8 spawn points requirement
- Fix minor issues in Timor Station mission
- Prevented Grenade Launcher’s grenades to fly into the sky in place near the biomass block
- Fixed aliens from hordes getting stuck in non playable map areas
- Added more player spawn points to fulfill 8 spawn points requirement
- Rework the starting area in til3ArcticInfiltration
- Fix several minor issues in area9800LZ and til2RoadToDawn
- Fix pipe glitch in par5crucial_point, by Eerie-Eg
- Fix crashes at first holdout area in par4high_tension, by Eerie-Eg
- Add bonus_mission6 into Bonus Missions campaign. High Tension undivided.
- Improve bonus_mission6(High Tension undivided), by Eerie-Eg
- Fixed crashes during first holdout
- Ported changes from split versions of High Tension into the undivided one