Beta updates

Below, you can find a list of all beta updates.

This is list of updates on the beta branch. Check out the list of release updates of the game in the stable updates section.

  • Beta update – 29 May, 2022 @ 23:30 UTCBeta update - 29 May, 2022 @ 23:30 UTC
    Misc Added rd_tesla_trap_area_damage and rd_tesla_trap_area_damage_interval convars. Added physics collision to models/props/machinery/crane/support01.mdl. Added physics collision to models/props/doors/slow_heavy_door/slow_heavy_door.mdl. Game instructor will now recommend using the v45 Electric Charged Armor when infested. Fixed the game instructor hint to give another marine ammo not showing the correct button on ...
  • Beta update – 28 May, 2022 @ 20:08 UTCBeta update - 28 May, 2022 @ 20:08 UTC
    Misc Instant Restart: Fixed mission failure music continuing into briefing. Instant Restart: Fixed nodegraph links keeping their state after restart. Instant Restart: Delayed entity inputs no longer persist through a restart. Instant Restart: Fixed rapidly repeated restarts causing edict exhaustion. Instant Restart: Fixed camera rotation ...
  • Beta update – 28 May, 2022 @ 08:48 UTCBeta update - 28 May, 2022 @ 08:48 UTC
    Misc Fixed score-based missions only showing the current score to spectators. Restarting a mission no longer requires loading.
  • Beta update – 28 May, 2022 @ 01:28 UTCBeta update - 28 May, 2022 @ 01:28 UTC
    Campaigns Tears for Tarnor: Insertion Point: The escape area now includes the south end of the room. Tears for Tarnor: Oasis Colony Spaceport: Fixed the mission not ending if a marine was outside of the train exactly 3 seconds after the train ...
  • Beta update – 26 May, 2022 @ 22:15 UTCBeta update - 26 May, 2022 @ 22:15 UTC
    Aliens Reverted alien glow on low shader detail. Aliens still glow on medium and higher, and rangers still glow on low as they did before the previous change. Misc Removed Tears for Tarnor specific drone variants from the Swarmopedia.
  • Beta update – 23 May, 2022 @ 21:31 UTCBeta update - 23 May, 2022 @ 21:31 UTC
    The beta has been updated with the additional changes: Translations Updated Chinese translation. Misc Fixed requesting to change mission in the new mission chooser sending an invalid vote command to the server. Fixed singleplayer turning into create lobby if you opened the mission chooser from ...
  • Beta update – 23 May, 2022 @ 04:09 UTCBeta update - 23 May, 2022 @ 04:09 UTC
    The beta has been updated with the additional changes: Aliens Fixed aliens not glowing on low or medium shader quality.
  • Beta update – 22 May, 2022 @ 08:14 UTCBeta update - 22 May, 2022 @ 08:14 UTC
    The beta has been updated with the additional changes: Aliens Fixed eggs being less gooey than intended. Misc Added a MissionChooser VScript object. See below for details. MissionChooser VScript object This new global object provides access to 12 functions in this release: int CountChallenges() – Returns the ...
  • Beta update – 21 May, 2022 @ 19:41 UTCBeta update - 21 May, 2022 @ 19:41 UTC
    The beta has been updated with the additional changes: Translations Updated Chinese translation. Misc Reduced network traffic when an alien spawns or a gun is fired. Added “aim to movement” and “auto attack” to the controller settings menu for classic twin stick gameplay. Mapping Fixed cl_leveloverview X ...
  • Beta update – 20 May, 2022 @ 02:21 UTCBeta update - 20 May, 2022 @ 02:21 UTC
    The beta has been updated with the additional changes: Misc Fixed the scrollbar in the new mission chooser becoming very tall if it was not needed to access the whole mission list. Controller input is enabled by default (this only affects new players ...