Update – October 10th, 2017

  • Fixed asw_broadcast_camera. It no longer crashes all clients when it is disabled. Added a spawnflag for disabling player HUD. Players switch to first person mode while the camera is active.
  • Fixed Grenade Launcher’s UI damage displaying 80(+80). Also fixed Sentry Cannon’s description.
  • Fixed Grenade Launcher’s grenade doesn’t have smoke trail.
  • Added rd_pistols_min_delay cvar. If set to more than 0 will set the delay between each shot of Twin Pistols in seconds. 0.1 recommended, 0 is default.
  • Set rd_pistols_min_delay 0.1 for Level One challenge and PvP game modes
  • Allow setting alien orders via vscript. Added ClearOrders, OrderMoveTo, ChaseNearestMarine VSCRIPT functions for aliens and buzzers.
  • Allow vscripts to spawn grenade clusters. Added VSCRIPT function
    CreateGrenadeCluster(float flDamage, float flRadius, int iClusters, Vector position, Vector angles, Vector velocity, Vector angVelocity)
  • Allow attaching vscripts to aliens spawned by a spawner
  • Fixed speaker configuration is reset after game restart
  • Removed mapspawn.nut script file
  • Add rd_download_workshop_previews cvar. If set to 0 game will not download preview images for workshop add-ons during game startup which can increase performance in main menu if client is subscribed to lots of add-ons or uploaded lots of add-ons to Steam Workshop.
  • Fixed ammo satchel refusing to deploy ammo if there is a ceiling
  • Fixed deployed ammo not moving with elevators
  • Exposed CASW_Marine::IsInhabited and CASW_Marine::GetCommander to vscript
  • Fixed grenades doesn’t have a smoke trail. Assault Rifle’s grenade, Freeze Grenades, Hand Grenades didn’t have a smoke trail on many maps because of incorrect initialization. Also fixed Prototype Rifle’s grenade not having its electro effect.
  • Fixed a few out of bounds areas in Timor Station.
  • Added rd_increase_difficulty_by_number_of_marines cvar. Difficulty will be slightly increased for 5+ marines. This means alien speed, damage and health will be slightly increased.
  • Added rd_leaderboard_by_difficulty cvar. If enabled(by default) will display leaderboard for current difficulty level rather than mixing all difficulties in one. Stats website now also have this functionality enabled.
  • Fixed leaderboard stats are uploaded when watching demo
  • Fixed sv_maxrate is adjusted if it is set to 0. Since 0 means unlimited we don’t want to adjust it to 60000 in this case when rd_adjust_sv_maxrate is set to 1.
  • Fixed a few out of bounds areas on Desert Outpost.