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The beta branch has been updated with the following changes:
- Default value of rd_fast_reload_under_marine_scale is now 3.5 (up from 1)
- Fixed the mining laser beam visually aiming in the wrong direction when fired by a bot.
- P-Rifle grenades no longer have damage falloff (they will now always deal 1 damage even at the edge of the blast)
- All fire extinguishers are now temporary by default. Set rd_fire_extinguisher_force_temporary 0 if this breaks your challenge.
- Auto-reload can now start during the fire delay while the primary fire button is held.
- Added a preliminary version of the shield dome shader.