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The beta branch has been updated with changes to Infection Deathmatch:
- Rifle grenade damage bonus is now calculated after the knockback force is calculated.
- Decreased rifle grenade damage.
- Massively increased rockets’ knockback force.
- Increased rocket damage.
- Damage taken during preparation phase is now immediately healed.
- Humans’ burning damage against zombies now receives damage bonus regardless of whether the source of the burn is an incendiary mine.
- Constructed sentries are no longer allowed to exist.