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The beta branch has been updated with the following changes:
- Fixed dedicated servers spawning more IO threads than intended. Dedicated servers now spawn 3 IO threads rather than one per core with no limit (or 0 as before if -noasync is passed on the command line). The client keeps the behavior it has had since 2018, spawning an IO thread per processor core up to a maximum of 3.
- M868 Flamer Unit: Fixed the firing animation continuing to play on the client after running out of ammo if the fire button is held and auto-reload is disabled.
- Fixed an issue causing reports to not contain the reported player’s ID in the intended format. A workaround is in place on the server, so no reports made after March 2nd are affected.