Beta update – 8 Dec, 2022 @ 03:17 UTC Posted on December 8, 2022January 19, 2023 TileGen Fixed overlays being incorrectly transformed by the new map exporter. Fixed vrad not being run when compiling a TileGen map with default settings. Unparented, unnamed func_asw_fade with the same collision/rendering settings and Z coordinate are now merged by the map exporter. Fixed the player start icon being displayed one tile too low. Pressing delete with multiple rooms selected now deletes all selected rooms, not just half of them.