Beta update – 8 Dec, 2022 @ 03:17 UTC

TileGen
  • Fixed overlays being incorrectly transformed by the new map exporter.
  • Fixed vrad not being run when compiling a TileGen map with default settings.
  • Unparented, unnamed func_asw_fade with the same collision/rendering settings and Z coordinate are now merged by the map exporter.
  • Fixed the player start icon being displayed one tile too low.
  • Pressing delete with multiple rooms selected now deletes all selected rooms, not just half of them.