Beta update – 21 Jun, 2023 @ 19:08 UTC Posted on June 21, 2023July 1, 2023 The releasecandidate branch has been updated with changes scheduled for a release on July 1st, 2023. Here is the current draft of the release notes: We made changes to how Heroes of the Interstellar Armed Forces servers receive their mission list so it can be modified without requiring a full game update. Added a new command rd_hoiaf_debug to view information about the current ranked server configuration and loaded addons. We are also adding HoIAF’s first three endless missions starting today: Infinite Landing Bay by jhheight IAF Marine Academy by jhheight The Gauntlet: Arctic by Stral and Synmachus A higher score inside an endless mission will increase the number of points you receive for completing it. As always, we are looking for feedback on scoring if we accidentally rated anything too high or too low. Additionally, we’ve fixed some bugs and added two new advanced configuration options and some features for modders. Fixed remote turret model appearing much higher than intended. Fixed Queen health bar being visible during debriefing. Fixed singleplayer non-campaign lobbies being limited to 4 marines. Added a new ConVar: rd_represented_country. By default (empty), this will be set to your country based on the IP address you use to connect to Steam (the same as before). Can be set in autoexec.cfg to a different 2-character country code, or to XX if you do not wish to represent a country on leaderboards. Added a new ConVar: rd_movement_relative_to_aim. If set to 1, your marine’s forward direction in top-down view will be based on the marine’s angle rather than the camera’s angle. Intended for players who want to bind +forward to a mouse button. Reduced storage and memory usage for inventory item icons like medals. They also load faster the first time they are displayed. The ForcePickUp and ForceDrop inputs and the OnPickedUp and OnDropped outputs are now available on all weapon entities, not just rd_weapon_generic_object. The Swarmopedia model viewer now supports bone merge, pose parameters, and animation blending.