Game updates

Below, you find a list of release updates.

For updates, that are currently in testing, check the items currently in beta or the beta update archive for a history of changes.

  • Update – February 3, 2022Update - February 3, 2022
    This is a minor patch with the following changes: Fixed extra weapons being overridden by temporary weapons that should have acted as normal weapons. Changing away from the temporary weapon switches to a different weapon consistently based on the type of swap ...
  • Update – February 1, 2022Update - February 1, 2022
    This update improves startup performance for players who are subscribed to a large number of Workshop addons, as well as: Weapons Doubled the amount that the Damage Bonus skill affects the AVK-36 Marksman Rifle from 10 to 20 per point. Fixed gas grenades ...
  • Update – January 24, 2022Update - January 24, 2022
    Reverted dedicated server workshop change as it was causing problems. Fixed CDirector.FindHordePosition VScript function returning garbage data. Fixed missing horde sound effects.
  • Update – July 22, 2021Update - July 22, 2021
    Changelog Fix two stuck points on TimorStation Fix stuck point on StorageFacility Add back units for marines on DesertOutpost Fix bright decal on bonus_mission3 Remove clip brush on RoadToDawn, add pallet bridge to exit stuck area Fix nodegraph and stuck point on LandingBay Improve nodegraph on Rydberg Mark ...
  • Update – December 3, 2020Update - December 3, 2020
    Changelog Fixed an issue that AI can be disabled after challenge was active Added rd_fast_reload_explode_chance, rd_fast_reload_explode_damage, rd_fast_reload_explode_radius ConVars. Controls the chance for marine weapon to explode on failed fast reload. Disabled by default. To be used in user challenges. Fixed asw_simple_hacking not working ...
  • Update – August 17, 2020Update - August 17, 2020
    Changelog Fix a security vulnerability in source engine Fix ‘Out of thread ids’ error for CPUs that have 32+ threads Improve game time scale changes in the engine Make asw_target_dummy display results more accurately Add net_graph 5 support. Won’t draw a red graph if 5 Fix ...
  • Update – May 23, 2020Update - May 23, 2020
    (Invalid img)An update for Alien Swarm: Reactive Drop has been released. The major changes include: Added minimap rotation by ezhik Allowed workshop add-ons to update particles_manifest.txt to add new particle files. This also allows workshop add-ons to override only one particle effect, ...
  • Stability and Security Update – March 16, 2020Stability and Security Update - March 16, 2020
    This update contains a number of security and stability fixes for the game server. Mark some convars and commands as FCVAR_CHEAT, by AutoGavy. Some of the cvars allowed unfair advantage to clients and could allow clients to intentionally crash server. Disallow asw_vote_chooser ...
  • Update – March 8, 2019Update - March 8, 2019
    An update to Alien Swarm: Reactive Drop has been released. The update will be applied automatically when you restart Steam. The major changes include: Improved game performance in many maps. Frame rate is more stable now. Added Bonus Mission 6, which is ...
  • Update – March 30, 2018Update - March 30, 2018
    This update addresses issues with HiDPI displays and display scaling, bots and adds a new cvar for use in add-ons. Changelog Fix marine bots collision group. Fixes issue where marines were teleporting through elevators, and falling to the ground below the ...