Game updates

Below, you find a list of release updates.

For updates, that are currently in testing, check the items currently in beta or the beta update archive for a history of changes.

  • Update – June 6, 2022Update - June 6, 2022
    Today’s update includes fixes for first person and some upgraded objectives for mappers. Misc Fixed the auto-aim icon not appearing on enemies when using a controller. Fixed being unable to turn in first person on controller. Fixed the vindicator’s secondary fire aiming at the ...
  • Update – June 2, 2022Update - June 2, 2022
    Today’s update adds an official First Person challenge, fixes sticking points in instant restart, improves readability on small screens, and fixes damage visual effects. Aliens Fixed zombies, headcrabs, and antlions not showing overlays for status effects. Fixed AI and ragdolls for headcrabs. Fixed a ...
  • Update – June 1, 2022Update - June 1, 2022
    Today’s update is a maintenance release, fixing some bugs as Heroes of the Interstellar Armed Forces rolls over to the start of Season 2. Misc Certain older Workshop addons are now marked as Bonus Missions or Deathmatch in the new mission chooser. Added ...
  • Update – May 30, 2022Update - May 30, 2022
    Today’s update fixes some bugs with instant restart and adds support for text filtering, plus a few more tweaks. Weapons ML30 Laser Trip Mine: Added asw_skill_laser_mines_base, asw_skill_laser_mines_moderate, and asw_skill_laser_mines_expert convars. IAF Tesla Sentry Coil: Added rd_tesla_trap_area_damage and rd_tesla_trap_area_damage_interval convars. Chainsaw: Fixed this weapon throwing ...
  • Update – May 28, 2022Update - May 28, 2022
    Today’s update includes mission-specific fixes, controller improvements, and instant restart. Campaigns Tears for Tarnor: Insertion Point: The escape area now includes the south end of the room. Tears for Tarnor: Oasis Colony Spaceport: Fixed the mission not ending if a marine was outside ...
  • Update – May 26, 2022Update - May 26, 2022
    Today’s hotfix includes some bugfixes for servers and some small updates to Forgotten Factory. Campaigns Tilarus-5: Forgotten Factory: Fixed elevator walls being invisible. Tilarus-5: Forgotten Factory: Fixed some walls being invisible when the camera was rotated. Tilarus-5: Forgotten Factory: Fixed a light that was ...
  • Update – May 25, 2022Update - May 25, 2022
    Just a quick bugfix update for today. Misc Fixed ping icons in the lobby browser always being gray. Fixed Aim To Movement in controller settings having a broken middle option. Fixed demos failing to play due to a network table incompatibility (this will not ...
  • Update – May 7, 2022Update - May 7, 2022
    Today’s update includes an all-new advanced settings menu, bugfixes for first person gameplay, optimizations, and other tweaks. Weapons M42 Vindicator: Increased Sarge’s Vindicator Damage skill from 2 to 3. X33 Damage Amplifier: Now applies 1.1 seconds of damage buff per pulse, unless the ...
  • Update – April 28, 2022Update - April 28, 2022
    Today’s update includes: Weapons 22A7-Z Prototype Assault Rifle: Increased stopping power (flinch chance) from 20% to 28%. M73 Twin Pistols: Fixed damage being unintentionally reduced on lower difficulties. Model 35 Pump-action Shotgun: Increased clips from 8 to 12. K80 Personal Defense Weapon: Increased clips from ...
  • Update – April 25, 2022Update - April 25, 2022
    Here’s a list of today’s update’s changes: Weapons 22A3-1 Assault Rifle: Increased alternate fire damage from 80 + 10 per Explosives Bonus to 128 + 20 per bonus. (Jaeger from 120 to 208, Sarge and Crash from 100 to 168, others from ...